

The bulk of available jobs don’t actually upgrade from a class – they’re picked up separately once your character meets a level requirement on any job or class. One: there are way more jobs than there are classes. – Blue Mage ( Limited Job, can’t be played in certain types of content)Īnd there’s two points to consider from that list.
/cdn.vox-cdn.com/uploads/chorus_asset/file/22438997/Final_Fantasy_14_guide___classes_and_jobs.png)
Jobs can be standalone, or “promotions” from classes.īut generally you’ll start with a class, and end up with a job. I’ll lay all this out in a simple way further in this piece.Īll you really have to know for now is that everyone starts with one of the basic classes, and expands into something else at level 30. It can also be confusing – keeping track of what class turns into which job, and knowing what differentiates them in the first place. This fluidity does result in a couple of complications, though.įor one, you can end up carrying a lot of gear around to accommodate multiple jobs. It’s entirely possible to just abandon your starting class and begin again with something else. You’ll actually never have to play your first choice again if you don’t want to. Yes, you’ll pick a class right at the start, but before too much time has passed you’ll be able to change your mind. That’s not the case with Final Fantasy XIV. Typically in an MMO, you’ll make a choice at the start of your adventure and that’ll be it for potentially years of play. It’s understandable that some of XIV’s terminology can be a little confusing for new players. Jobs are the specializations of that role that allow your character to settle into a specific high level play style. Classes in Final Fantasy XIV are starting points for your character’s growth and abilities.
